Stealth (DEX)
This specialty (also known as Unified Stealth) merges the techniques of hide, sneak, and shadow into a single field of expertise. It is the art of remaining undetected while stationary or in motion.
Hide (Stationary)
Ability to stay unnoticed by keeping quiet and still using cover or darkness.
- Results: Degree of success gives observer penalty: Ordinary (+1), Good (+2), Amazing (+3).
Sneak (In Motion)
Ability to move silently (up to one-half walk rate).
- Surprise: If successful adjacent to an opponent, receive attack bonus: Ordinary (-1), Good (-2), Amazing (-3).
Shadow (Following)
Ability to follow a target without being noticed. Modified by target’s Will resistance modifier and detected by Awareness-intuition.