SYSTEM INDEX
Core Mechanics
SEC-01Character Creation
SEC-02Species
SEC-03- › Human Versatile, ambitious, and culturally diverse inhabitants of Earth and its colonies.
- › Fraal Ancient, peaceful starfarers with powerful psionic abilities.
- › Mechalus Logical humanoids born with integrated cybernetic technology.
- › Sesheyan Winged hunters from a world of perpetual twilight.
- › T'sa Fast, reptilian tinkers with an infectious enthusiasm for discovery.
Professions
SEC-04- › Combat Spec Warriors and tactical experts.
- › Free Agent Field operatives and troubleshooters.
- › Tech Op Technical operatives and engineers.
- › Mindwalker Specialists in psionic powers.
Backgrounds
SEC-05Skills
SEC-06Combat
Other
- › Acrobatics
- › Animal Handling
- › Athletics
- › Awareness
- › Covert Ops
- › Creativity
- › Investigate
- › Resolve
- › Resolve (Constitution)
- › Stamina
- › Street Smart
Psionics
- › Biokinesis
- › ESP
- › Telekinesis
- › Telepathy
- › Teleportation
Social
- › Administration
- › Business
- › Culture
- › Deception
- › Entertainment
- › Interaction
- › Leadership
- › Teach
Technical
Perks
SEC-07Equipment
SEC-08- › Goods & Services
- › Weapons
- › Armor
- › Computers
- › Vehicles
Psionics
SEC-09Rules of Play
SEC-15- › Chapter 3: Characters in Action Detailed rules for actions, scenes, damage, and combat mechanics.
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