Alterated
Alternity
Alternative
/

Phobia

This flaw represents an irrational fear that hampers the character in some way. The character selects a specific fear that may or may not come into play in any given adventure. It should be a general fear (moving vehicles), not a specific one (moving green taxicabs with purple dots and yellow flags), to qualify as a flaw. When the character is confronted by his Phobia, he suffers a penalty.

  • For 2 bonus skill points, a character suffers a +1 penalty to all actions while this flaw is in effect.
  • For 4 bonus skill points, a character suffers a +2 penalty to all actions while this flaw is in effect.
  • For 6 bonus skill points, a character freezes or flees as appropriate while this flaw is in effect.
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