Alterated
Alternity
Alternative
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Melee Weapons

›
Weapon Skill Type Damage (O/G/A) Actions Avail Cost ($)
▼ Pl 0 Stone Age
Club Melee-bludgeon LI/O d4+1s/d4w/d4+1w 3 Any 10
Acc: 0
Mass: 2
Hide: +12
Dagger Melee-blade LI/O d4w/d4w+1/d4+2w 4 Any 20
Acc: 0
Mass: 1
Hide: +3
Quarterstaff Melee-bludgeon LI/O d4+1s/d4+3s/d6w 3 Any 15
Acc: -1
Mass: 2
Hide: -
Spear Melee-blade LI/O d4w/d4+2w/d4m 3 Any 15
Acc: 0
Mass: 2
Hide: -
Unarmed Unarmed Attack LI/O d4s/d4+1s/d4+2s 4 Any 35
Acc: 0
Mass: -
Hide: -
▼ Pl 1 Bronze Iron Age
Gauntlet Unarmed Attack LI/O d4+1s/d4+2s/d4-1w 4 Com 10
Acc: 0
Mass: 1
Hide: +3
Hand Ax Melee-blade LI/O d4+1w/d4+2w/d4+3w 3 Any 50
Acc: 0
Mass: 2
Hide: +2
Mace Melee-bludgeon LI/O d6+1s/d4+1w/d6+1w 2 Com 75
Acc: 0
Mass: 4
Hide: +1
Short Sword Melee-blade LI/O d4w/d6w/d6+2w 3 Com 100
Acc: 0
Mass: 1
Hide: +1
▼ Pl 2 Middle Ages
Broad Sword Melee-blade LI/O d4+2w/d6+2w/d4m 2 Con 200
Acc: 0
Mass: 3
Hide: -
Flail Melee-bludgeon LI/O d6+2s/d4+2w/d6+2w 2 Com 150
Acc: +1
Mass: 4
Hide: -
Great Ax Melee-blade LI/O d6+1w/d6+2w/d4+1m 2 Com 100
Acc: +1
Mass: 5
Hide: -
Nunchaku Melee-bludgeon LI/O d6s/d6+2s/d8+3s 3 Com 75
Acc: 0
Mass: 1
Hide: +2
Polearm Melee-blade LI/O d6+1w/d4+3w/d4+1m 1 Com 50
Acc: +1
Mass: 5
Hide: -
▼ Pl 3 Age Of Reason
Cutlass Melee-blade LI/O d4+1w/d6+1w/d6+3w 3 Com 100
Acc: +1
Mass: 3
Hide: -
Katana Melee-blade LI/O d4+2w/d6+2w/d4+1m 3 Con 1000
Acc: -1
Mass: 2
Hide: +1
Rapier Melee-blade LI/O d4w/d4+1w/d4+2w 3 Com 300
Acc: -1
Mass: 2
Hide: +2
Saber Melee-blade LI/O d4w/d4+2w/2d4+1w 3 Com 250
Acc: 0
Mass: 2
Hide: +1
▼ Pl 4 Industrial Age
Bayonet Melee-blade LI/O d4w/d4+2w/d4m 3 Com 50
Acc: +1
Mass: 2
Hide: -
▼ Pl 5 Information Age
Combat Knife Melee-blade LI/O d4+1w/d4+2w/d4+3w 4 Any 35
Acc: 0
Mass: 1
Hide: +3
Stun Baton Melee-powered En/O d4+1s/d4+3s/d6+4s 3 Com 300
Acc: 0
Mass: 2
Hide: +2
▼ Pl 6 Fusion Age
Chainsword Melee-powered LI/O d8+1w/d8+2w/d4+1m 2 Mil 1500
Acc: +1
Mass: 5
Hide: -
Pulse Baton Melee-powered En/O d8s/d4+2w/d6+2w 3 Con 500
Acc: 0
Mass: 2
Hide: +2
▼ Pl 7 Gravity Age
Ax2 Chainsword Melee-powered LI/G d8+1w/d8+2w/d4+1m 2 Mil 1250
Acc: +1
Mass: 7
Hide: -
Chuurkhna Melee-blade LI/O d4+3w/d6+3w/d6m 3 Com 350
Acc: 0
Mass: 7
Hide: -
Dait Sya Melee-blade LI/O d4+1w/d4+2w/d4+3w 4 Com 250
Acc: 0
Mass: 1
Hide: +2
Gravmace Melee-powered LI/O d8+2s/d6+2w/d8+2w 3 Con 850
Acc: 0
Mass: 3
Hide: -
Headbuster Power Cestus Unarmed Attack LI/O d4+2s/d4w/d4+2w 4 Con 625
Acc: 0
Mass: 2
Hide: +3
K 3 Zero G Axe Melee-powered LI/O d6+2w/d4+4w/d4+2m 3 Mil 950
Acc: +1
Mass: 4
Hide: -
Nighthawk A5 Pulse Baton Melee-powered En/O d8s/d4+2w/d6+2w 3 Con 500
Acc: 0
Mass: 1.15
Hide: +4
Power Cestus Unarmed-brawl LI/O d4+2s/d4w/d4+1w 4 Con 500
Acc: 0
Mass: 3
Hide: +1
Punkthumper 6000 Stun Baton Melee-powered En/O d6+1s/d8+2s/d12+3s 3 Com 425
Acc: 0
Mass: 2
Hide: +2
Samurai 300 Ion Blade Melee-powered En/O d4+3s/d6+4s/d4+3w 4 Mil 750
Acc: 0
Mass: 2.25
Hide: +2
T Bar Tn Blade Melee-blade LI/G d6w/d6+1w/d4m 4 Com 500
Acc: 0
Mass: 4
Hide: +3
Thunder 150 Gravmace Melee-powered LI/O d8+2s/d6+2w/d8+2w 3 Con 850
Acc: 0
Mass: 3
Hide: +1
Tong Fe Melee-bludgeon / Unarmed Attack LI/O d6s/d6+2s/d4+1w 4 Com 60
Acc: -1
Mass: 1
Hide: +2
Viper D Filament Blade Melee-powered LI/O d8-1w/d8w/d12-1w 3 Con 1500
Acc: 0
Mass: 1.75
Hide: +2
▼ Pl 8 Energy Age
Star Sword Melee-powered En/G d6+1w/2d6w/d4+3m 3 Res 7000
Acc: 0
Mass: 2
Hide: +2
Tri Staff Melee-powered En/O d8+2w/3d4+1w/d6m 3 Res 4000
Acc: -1
Mass: 3
Hide: -

Ranged Weapons

›
Weapon Skill Md Type Damage (O/G/A) Avail Cost ($)
▼ Pl 0 Stone Age
Bow Short Prim-bow F LI/O d4w/d4+2w/d4+3w Any 100
Acc: +1
Range (S/M/L): 20/40/100
Act.: 3
Clip: 10
Mass: 1
Hide: -
Sling Prim-sling F LI/O d4s/d4+2s/d4w Any 25
Acc: +1
Range (S/M/L): 10/20/60
Act.: 2
Clip: 10
Mass: 0.1
Hide: -
▼ Pl 1 Bronze Iron Age
Javelin Athl-throw F LI/O d4w/d4+1w/d4+2w Com 50
Acc: 0
Range (S/M/L): Per STR
Act.: 1
Clip: 1
Mass: 1
Hide: -
▼ Pl 2 Middle Ages
Bow Long Prim-bow F LI/O d4+1w/d6+1w/d4m Com 200
Acc: +1
Range (S/M/L): 40/80/200
Act.: 2
Clip: 10
Mass: 1
Hide: -
Crossbow Prim-bow F LI/O d4+2w/d6+2w/d4+1m Con 400
Acc: 0
Range (S/M/L): 50/100/250
Act.: 1
Clip: 1
Mass: 2
Hide: -
Shuriken Athl-throw F LI/O d4s/d4w/d4+1w Com 10
Acc: +2
Range (S/M/L): Per STR
Act.: 4
Clip: 1
Mass: 0.1
Hide: +4
▼ Pl 3 Age Of Reason
Musket Flintlock Prim-flint F HI/O d6+1w/d6+3w/d6+1m Com 350
Acc: +2
Range (S/M/L): 20/40/100
Act.: 1
Clip: 1
Mass: 4
Hide: -
Pistol Flintlock Prim-flint F HI/O d4+2w/d6+2w/d4+1m Com 200
Acc: +2
Range (S/M/L): 4/8/16
Act.: 2
Clip: 1
Mass: 2
Hide: +2
Rifle Long Prim-flint F HI/O d6w/d6+2w/d6m Com 500
Acc: +1
Range (S/M/L): 30/60/150
Act.: 1
Clip: 1
Mass: 5
Hide: -
▼ Pl 4 Industrial Age
Derringer Mod-pistol F HI/O d4-1w/d6w/d6+2w Com 100
Acc: +1
Range (S/M/L): 2/6/12
Act.: 2
Clip: 2
Mass: 0.25
Hide: +4
Pistol 32 Rev Mod-pistol F HI/O d4w/d6w/d4m Com 200
Acc: +1
Range (S/M/L): 4/8/30
Act.: 3
Clip: 6
Mass: 1
Hide: +3
Pistol 45 Rev Mod-pistol F HI/O d4+1w/d4+2w/d6m Com 250
Acc: +1
Range (S/M/L): 4/10/40
Act.: 3
Clip: 6
Mass: 1
Hide: +2
Rifle 30 Bolt Mod-rifle F HI/O d4+2w/d6+2w/d4+1m Mil 500
Acc: 0
Range (S/M/L): 50/100/300
Act.: 1
Clip: 10
Mass: 3
Hide: -
Rifle 44 Lever Mod-rifle F HI/O d6w/d8+1w/d6m Com 400
Acc: +1
Range (S/M/L): 40/80/240
Act.: 2
Clip: 12
Mass: 3
Hide: -
Shotgun 12 Gauge Mod-rifle F HI/O d4w/d6w/d4m Com 500
Acc: 0
Range (S/M/L): 6/12/30
Act.: 2
Clip: 5
Mass: 4
Hide: +7
Smg 45 Cal Mod-SMG B/A HI/O d4+1w/d4+2w/d6m Con 600
Acc: +2
Range (S/M/L): 8/16/40
Act.: 4
Clip: -/8
Mass: 4
Hide: -
▼ Pl 5 Information Age
Pistol 38 Rev Mod-pistol F HI/O d4w/d4+1w/d4m Com 100
Acc: 0
Range (S/M/L): 6/12/40
Act.: 3
Clip: 6
Mass: 1
Hide: +2
Pistol 44 Magnum Mod-pistol F HI/O d4+2w/d4+3w/d4+2m Com 450
Acc: 0
Range (S/M/L): 6/12/50
Act.: 3
Clip: 6
Mass: 1
Hide: +1
Pistol 9Mm Mod-pistol F HI/O d4+1w/d4+2w/d4m Com 300
Acc: 0
Range (S/M/L): 6/12/50
Act.: 4
Clip: 15
Mass: 1
Hide: +3
Rifle 7 62Mm Mod-rifle F HI/O d6+1w/2d4+1w/d4+1m Con 1000
Acc: 0
Range (S/M/L): 70/140/350
Act.: 3
Clip: 10
Mass: 4
Hide: -
Rifle Assault Mod-rifle F/B/A HI/O d4+2w/d6+3w/d4+1m Mil 1500
Acc: 0
Range (S/M/L): 60/120/300
Act.: 4
Clip: 30/10
Mass: 3
Hide: -
Smg 9Mm Mod-SMG B/A HI/O d4+1w/d4+2w/d4m Con 1200
Acc: +1
Range (S/M/L): 10/20/80
Act.: 4
Clip: -/10
Mass: 3
Hide: +1
▼ Pl 6 Fusion Age
Pistol 11Mm Ch Mod-pistol F HI/O d4+2w/d6+2w/d4+1m Con 800
Acc: 0
Range (S/M/L): 10/20/80
Act.: 4
Clip: 10
Mass: 1.2
Hide: +2
Pistol 9Mm Ch Mod-pistol F HI/O d4+1w/d6+1w/d4m Com 400
Acc: 0
Range (S/M/L): 8/16/60
Act.: 4
Clip: 15
Mass: 1
Hide: +3
Pistol 9Mm Zero G Mod-pistol F HI/O d4+1w/d6+1w/d4m Com 500
Acc: 0
Range (S/M/L): 4/10/40
Act.: 2
Clip: 15
Mass: 1
Hide: +3
Rifle 11Mm Ch Mod-rifle F/B/A HI/O d6+1w/d6+3w/d6+1m Mil 1500
Acc: 0
Range (S/M/L): 80/160/400
Act.: 4
Clip: 30/10
Mass: 4
Hide: -
Rifle 11Mm Zero G Mod-rifle F HI/O d6+1w/d6+3w/d6+1m Mil 1800
Acc: 0
Range (S/M/L): 30/60/200
Act.: 4
Clip: 15
Mass: 4
Hide: -
Shotgun Autoflec Mod-rifle F/B/A HI/O d4w/d6w/d4m Mil 2500
Acc: 0
Range (S/M/L): 10/20/40
Act.: 4
Clip: 15/5
Mass: 3
Hide: +1
Smg 9Mm Ch Mod-SMG B/A HI/O d4+1w/d6+1w/d4m Mil 1500
Acc: +1
Range (S/M/L): 20/40/100
Act.: 4
Clip: -/10
Mass: 3
Hide: +1
▼ Pl 7 Gravity Age
Aamg 12 Mass Rifle Ranged-rifle F En/G d6+1w/d8+1w/d6+1m Mil 2450
Acc: -1
Range (S/M/L): 4/12/30
Act.: 2
Clip: 8 shots
Mass: 4
Hide: -
Agc 7 Autoflechette Shotgun Ranged-rifle F/B/A HI/O d4w/d6w/d4m Mil 2750
Acc: 0
Range (S/M/L): 10/20/50
Act.: 4
Clip: 15 rounds/5 bursts
Mass: 3.25
Hide: +1
Apache Lx Reflex Bow Ranged-bow F LI/O d4+2w/d6+2w/d4+1m Com 650
Acc: 0
Range (S/M/L): 50/100/250
Act.: 2
Clip: 1 shot
Mass: 1
Hide: -
Arz 6Mm Charge Autorifle Ranged-rifle B/A HI/O d6w/2d4w/d4+1m Mil 2000
Acc: -1
Range (S/M/L): 60/150/400
Act.: 3
Clip: 30 bursts
Mass: 2.75
Hide: -
Bloodhound F3 Smart Grenade Athletics-throw F by warhead by warhead Mil 300
Acc: -1
Range (S/M/L): per STR or 30/60/120
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +3
Blue Bolt Arc Gun Ranged-rifle F En/G d8+1s/d8w/d6+3w Mil 2750
Acc: -1
Range (S/M/L): 20/40/100
Act.: 2
Clip: 12 shots
Mass: 10
Hide: -
Bulldog 9Mm Charge Smg Ranged-SMG B/A HI/O d4+1w/d6+1w/d4m Mil 1750
Acc: 0
Range (S/M/L): 20/50/100
Act.: 4
Clip: 8 bursts
Mass: 2.25
Hide: +1
Clr 19 Laser Rifle Ranged-rifle F En/O d6+1w/d6+3w/d4+1m Mil 1800
Acc: -1
Range (S/M/L): 100/600/1500
Act.: 3
Clip: 12 shots
Mass: 4
Hide: -
Cobra F77 Dart Gun Ranged-pistol F LI/O d4-1w/d4w/d4+1w Com 450
Acc: 0
Range (S/M/L): 4/8/16
Act.: 2
Clip: 6 shots
Mass: 1.5
Hide: +2
Commando 3000 Crossbow Ranged-bow F HI/O d6+1w/d8+1w/d6m Con 950
Acc: 0
Range (S/M/L): 60/120/300
Act.: 2
Clip: 1 shot
Mass: 2
Hide: -
Condor X7 Stutter Pistol Ranged-pistol F LI/O d6+3s/d8+3s/d12+3s Com 850
Acc: 0
Range (S/M/L): 8/16/40
Act.: 3
Clip: 8 shots
Mass: 1.25
Hide: +1
Cyclone 700 Stutter Smg Ranged-SMG B/A LI/O d6+2s/d8+2s/d8+4s Con 1000
Acc: 0
Range (S/M/L): 10/20/80
Act.: 4
Clip: 20 bursts
Mass: 3
Hide: +1
Demon 9 Hand Flamer Ranged-SMG F/B/A En/O d6w/d6+2w/d8+3w Con 1200
Acc: -1
Range (S/M/L): 6/12/24
Act.: 3
Clip: 10 shots/3 bursts
Mass: 4.5
Hide: -1
Devastator Flechette Pistol Ranged-pistol F HI/O d4w/d6w/d4m Mil 1450
Acc: -1
Range (S/M/L): 8/16/40
Act.: 3
Clip: 6
Mass: 1.5
Hide: +2
Falcon T9 Stutter Pistol Ranged-pistol F LI/O d6+2s/d8+2s/d8+4s Com 375
Acc: 0
Range (S/M/L): 4/8/20
Act.: 3
Clip: 10 shots
Mass: 0.75
Hide: +4
Hammer 5 11Mm Charge Pistol Ranged-pistol F HI/O d4+2w/d6+2w/d4+1m Com 1000
Acc: -1
Range (S/M/L): 10/20/80
Act.: 3
Clip: 12
Mass: 1.2
Hide: +2
If 3 11Mm Charge Rifle Ranged-rifle F/B/A HI/O d6+1w/d6+3w/d6+1m Mil 1600
Acc: 0
Range (S/M/L): 90/180/600
Act.: 4
Clip: 30 rounds/10 bursts
Mass: 3
Hide: -
K Sat 100 9Mm Zero G Pistol Ranged-pistol F HI/O d4+1w/d6+1w/d4m Com 400
Acc: 0
Range (S/M/L): 4/10/40
Act.: 3
Clip: 15
Mass: 1
Hide: +3
M9 9Mm Charge Pistol Ranged-pistol F HI/O d4+1w/d6+1w/d4m Com 500
Acc: -1
Range (S/M/L): 8/16/60
Act.: 4
Clip: 15
Mass: 1
Hide: +3
Ms 15Mm Sabot Rifle Ranged-rifle F HI/O d4+4w/2d4+2w/d6+3m Mil 4500
Acc: 0
Range (S/M/L): 80/200/800
Act.: 2
Clip: 12
Mass: 4
Hide: -
Ninja 600 Laser Pistol Ranged-pistol F En/O d4+1w/d6+1w/d4m Con 1225
Acc: -1
Range (S/M/L): 20/40/150
Act.: 4
Clip: 20 shots
Mass: 0.5
Hide: +4
Nova 6 Mass Pistol Ranged-pistol F En/G d6w/d6+2w/d6m Mil 1475
Acc: 0
Range (S/M/L): 2/6/12
Act.: 3
Clip: 6
Mass: 1
Hide: +2
Pistol 15Mm Sabot Mod-pistol F HI/O 2d4w/2d4+1w/d4+3m Con 900
Acc: 0
Range (S/M/L): 10/20/100
Act.: 3
Clip: 6
Mass: 2
Hide: -
Pistol Laser Mod-pistol F En/O d4+1w/d6+1w/d4m Con 1000
Acc: -1
Range (S/M/L): 20/40/200
Act.: 4
Clip: 20
Mass: 1
Hide: +3
Pistol Mass Mod-pistol F En/G d6w/d6+2w/d6m Mil 1200
Acc: 0
Range (S/M/L): 2/6/12
Act.: 4
Clip: 2
Mass: 1
Hide: +2
Pistol Stutter Mod-pistol F LI/O d6+2s/d8+2s/d8+4s Com 500
Acc: 0
Range (S/M/L): 6/12/30
Act.: 4
Clip: 10
Mass: 1.5
Hide: +2
Rifle Laser Mod-rifle F En/O d6+1w/d6+3w/d4+1m Mil 1500
Acc: -1
Range (S/M/L): 100/400/1000
Act.: 3
Clip: 12
Mass: 4
Hide: -
Rifle Mass Mod-rifle F En/G d6w/d8+1w/d6+1m Mil 2000
Acc: 0
Range (S/M/L): 4/12/30
Act.: 4
Clip: 2
Mass: 4
Hide: -
Rifle Quantum Mod-rifle F/B/A En/O d4+3w/d6+4w/d6+1m Res 8000
Acc: 0
Range (S/M/L): 80/200/500
Act.: 3
Clip: 15/5
Mass: 8
Hide: -
Rifle Render Mod-rifle F En/O d6+1s/d6+1w/d4+1m Res 2000
Acc: 0
Range (S/M/L): 50/100/250
Act.: 3
Clip: 8
Mass: 4
Hide: +1
Sirocco 100 Stutter Rifle Ranged-rifle F LI/O d6+3s/d8+3s/d12+3s Con 750
Acc: -1
Range (S/M/L): 20/40/200
Act.: 2
Clip: 12 shots
Mass: 3.5
Hide: -
Smg Laser Mod-SMG B/A En/O d6w/d6+2w/d4m Con 1500
Acc: 0
Range (S/M/L): 20/80/200
Act.: 4
Clip: -/10
Mass: 3
Hide: -
Smg Stutter Mod-SMG B/A LI/O d6+2s/d8+2s/d8+4s Con 1000
Acc: 0
Range (S/M/L): 10/20/80
Act.: 4
Clip: -/20
Mass: 3
Hide: +1
Tauri 9 Impact Pistol Ranged-pistol F/B LI/O 2d4s/d6+1w/d6+3w Con 1150
Acc: 0
Range (S/M/L): 4/12/36
Act.: 4
Clip: 12 shots/4 bursts
Mass: 1
Hide: +2
Tornado 600 15Mm Sabot Pistol Ranged-pistol F HI/O 2d4w/2d4+1w/d4+3m Con 900
Acc: 0
Range (S/M/L): 10/20/100
Act.: 3
Clip: 6
Mass: 2
Hide: +1
Valkyrie 9 Autolaser Ranged-SMG B/A En/O d6+1w/d6+3w/d4+1m Con 1725
Acc: 0
Range (S/M/L): 20/80/200
Act.: 4
Clip: 10 bursts
Mass: 3.25
Hide: -
Z Lok Render Rifle Ranged-rifle F En/O d6+1s/d6+1w/d4+1m Res 2000
Acc: 0
Range (S/M/L): 50/100/250
Act.: 3
Clip: 8 shots
Mass: 4
Hide: -
▼ Pl 8 Energy Age
Automaser Mod-SMG B/A En/O d6w/d6+2w/d4m Mil 20000
Acc: -1
Range (S/M/L): 20/60/120
Act.: 4
Clip: -/20
Mass: 3
Hide: -
Pistol Hvy Maser Mod-pistol F En/G d6+1w/2d4+1w/d4+1m Mil 12000
Acc: -1
Range (S/M/L): 20/40/80
Act.: 3
Clip: 30
Mass: 2
Hide: +1
Pistol Maser Mod-pistol F En/O d6w/d6+2w/d4m Con 8000
Acc: -2
Range (S/M/L): 10/20/60
Act.: 4
Clip: 40
Mass: 1
Hide: +2
Rifle Hvy Maser Mod-rifle F/B/A En/G d8+1w/d12w/d6+1m Mil 18000
Acc: -1
Range (S/M/L): 40/200/500
Act.: 3
Clip: 60/20
Mass: 5
Hide: -
Rifle Maser Mod-rifle F/B/A En/O d6+2w/2d4+2w/d4+2m Mil 15000
Acc: -2
Range (S/M/L): 60/120/400
Act.: 4
Clip: 90/30
Mass: 4
Hide: -

Heavy Weapons

Heavy Weapons Range Modifiers

Each heavy weapon has a set of range figures. Situation die modifiers for range, as shown below on TABLE P21: HEAVY WEAPONS RANGE MODIFIERS, may apply when a certain type of heavy weapon is used against a target or a location that lies within a particular range category. In addition, the accuracy of an indirect-fire weapon depends on the range between the shooter and the target location as well as the type of success achieved, as shown on TABLE P20: ACCURACY BY RANGE. A few direct-fire heavy weapons (as well as some rifles and all submachine guns) are automatic weapons capable of firing multiple rounds of ammunition in every attack.

TABLE P21: HEAVY WEAPONS RANGE MODIFIERS

Range Direct Indirect
Short -1 step +2 steps
Medium None -2 steps
Long +1 step None
›
Weapon Skill Md Type Damage (O/G/A) Avail Cost ($)
▼ Pl 4 Industrial Age
Flamethrower Hvy-direct F En/O d6w/d6+3w/d8+3w Mil 500
Acc: 0
Range (S/M/L): 6/12/30
Act.: 2
Clip: 12
Mass: 22
Hide: -
Grenade Frag Athl-throw F HI/G d4w/d4+2w/d6+2w Mil 75
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 1
Hide: +2
Machine Gun 30 Hvy-direct A HI/O d6w/d6+3w/d6m Mil 2000
Acc: 0
Range (S/M/L): 60/200/600
Act.: 4
Clip: 50
Mass: 10
Hide: -
Rocket Launcher Hvy-direct F HI/G d6w/d4+3w/d4m Mil 1200
Acc: +1
Range (S/M/L): 30/60/150
Act.: 1
Clip: 1
Mass: 5
Hide: -
▼ Pl 5 Information Age
Grenade Concus Athl-throw F LI/O d6+2s/d4w/d4+1w Mil 75
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Grenade Incend Athl-throw F En/G d4w/d4+2w/d4+3w Mil 150
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Grenade Launcher Hvy-indirect F As load As load Mil 1000
Acc: 0
Range (S/M/L): 50/200/350
Act.: 3
Clip: 1
Mass: 2
Hide: -
Grenade Smoke Athl-throw F Special Special Con 50
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Hvy Machine Gun Hvy-direct A HI/G d6+1w/2d4+2w/d8m Mil 5000
Acc: 0
Range (S/M/L): 100/400/1000
Act.: 4
Clip: 50
Mass: 12
Hide: -
Sam Handheld Hvy-indirect F HI/G d4w/d6w/d6+4w Res 3500
Acc: 0
Range (S/M/L): 1000/2000/4000
Act.: 1
Clip: 1
Mass: 8
Hide: -
▼ Pl 6 Fusion Age
Bantam Antiair Hvy-indirect F HI/G d4w/d4+2w/d4m Res 1000
Acc: -2
Range (S/M/L): As launcher
Act.: 2
Clip: 1
Mass: 3
Hide: +1
Bantam Antiper Hvy-indirect F En/O d6w/d6+2w/d8+2w Mil 500
Acc: 0
Range (S/M/L): As launcher
Act.: 2
Clip: 1
Mass: 3
Hide: +1
Bantam Antiveh Hvy-indirect F HI/G d4+2w/d4+4w/d4+1m Mil 1000
Acc: -2
Range (S/M/L): As launcher
Act.: 2
Clip: 1
Mass: 3
Hide: +1
Bantam Launcher Hvy-indirect F As load As load Mil 4000
Acc: 0
Range (S/M/L): 100/800/4000
Act.: 2
Clip: 4
Mass: 7
Hide: -
Grenade Plasma Athl-throw F En/G d4+2w/d6+2w/d4m Res 400
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Grenade Stun Athl-throw F En/O d6s/d8s/d8+2s Mil 250
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Hvy Mach Gun Ch Hvy-direct A HI/G d8w/2d6w/2d4m Res 10000
Acc: -1
Range (S/M/L): 200/600/1200
Act.: 4
Clip: -/50
Mass: 45
Hide: -
Rail Gun Hvy-direct B/A HI/G d6w/d6+2w/d6m Res 20000
Acc: -1
Range (S/M/L): 150/500/1500
Act.: 4
Clip: -/30
Mass: 20
Hide: -
▼ Pl 7 Gravity Age
Antiair Rocket n/a n/a HI/G d4w/d4+2w/d4m Res 1000
Acc: n/a
Range (S/M/L): por lanzador
Act.: -
Clip: n/a
Mass: 3
Hide: -
Antipersonnel Rocket n/a n/a En/O d6w/d6+2w/d8+2w Mil 500
Acc: n/a
Range (S/M/L): por lanzador
Act.: -
Clip: n/a
Mass: 3
Hide: -
Antivehicle Rocket n/a n/a HI/G d4+2w/d4+4w/d4+1m Mil 1000
Acc: n/a
Range (S/M/L): por lanzador
Act.: -
Clip: n/a
Mass: 3
Hide: -
Ap Grenade Athl-throw F En/G d6-1w/d4m/d4+2m Mil 400
Acc: 0
Range (S/M/L): Per STR
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +2
Arc Gun Hvy-direct F En/G d8+1s/d8w/d6+3w Mil 2000
Acc: -1
Range (S/M/L): 20/40/100
Act.: 2
Clip: 6
Mass: 10
Hide: -
Bantam 5 Rocket Launcher Heavy-indirect fire F by warhead by warhead Mil 4000
Acc: -2
Range (S/M/L): 40/400/2000
Act.: 2
Clip: 4 shots
Mass: 7
Hide: -
Cannon 25Mm Sabot Hvy-direct F HI/G d8w/d4+1m/d6+2m Mil 10000
Acc: 0
Range (S/M/L): 100/200/2000
Act.: 2
Clip: 20
Mass: 10
Hide: -
Cannon Stutter Hvy-direct F LI/O d6+2s/d8+3s/2d6+3s Con 2500
Acc: -1
Range (S/M/L): 20/40/80
Act.: 1
Clip: 2
Mass: 15
Hide: -
Che Rocket n/a n/a En/O or En/G d8-2w/d8w/d4m Mil 250
Acc: n/a
Range (S/M/L): por lanzador
Act.: -
Clip: n/a
Mass: 3
Hide: -
Concussion Grenade Athl-throw F LI/O d6+3s/d6w/d6+2w Mil 150
Acc: 0
Range (S/M/L): Per STR
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +2
D16 Plasma Gun Heavy-direct fire F En/G d8w/d8+3w/d12+3w Mil 12000
Acc: 0
Range (S/M/L): 50/100/400
Act.: 2
Clip: 8 shots
Mass: 6
Hide: -
Dragon 3 Heavy Flamer Heavy-direct fire F/B/A En/G d6+1w/d8+2w/2d6+1w Mil 2400
Acc: -1
Range (S/M/L): 8/16/40
Act.: 2
Clip: 15 shots/5 bursts
Mass: 8.5
Hide: -
Frag Grenade Athl-throw F HI/G d8w/d8+1w/d4+1m Mil 100
Acc: 0
Range (S/M/L): Per STR
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +2
Gas Grenade Athl-throw F II/O d4s/d4+2s/d4w Mil 300
Acc: 0
Range (S/M/L): Per STR
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +2
Grenade Pulse Athl-throw F En/G d4+2s/d6+2s/d8+2s Res 350
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Grenade Tracer Athl-throw F HI/G d4+2w/d6+2w/d4+2m Mil 350
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 0.5
Hide: +3
Hak 59 Quantum Minigun Heavy-direct fire F/B/A En/O d8+1w/d8+3w/d8m Res 15000
Acc: 0
Range (S/M/L): 40/80/200
Act.: 4
Clip: 90 shots/30 bursts
Mass: 10
Hide: -
Kz 160 13Mm Charge Mg Heavy-direct fire A HI/G d8w/2d6w/d8m Res 9500
Acc: -1
Range (S/M/L): 200/600/1200
Act.: 4
Clip: 50 bursts
Mass: 22.5
Hide: -
Plasma Gun Hvy-direct F En/G d8w/d8+3w/d12+3w Mil 12000
Acc: 0
Range (S/M/L): 40/80/200
Act.: 2
Clip: 8
Mass: 6
Hide: -
Pulse Grenade Athl-throw F En/G d4+2s/d6+2s/d8+2s Mil 350
Acc: 0
Range (S/M/L): Per STR
Act.: 2
Clip: n/a
Mass: 0.5
Hide: +2
Quantum Mini Hvy-direct F/B/A En/G d8+1w/d8+3w/d6m Res 15000
Acc: 0
Range (S/M/L): 100/250/800
Act.: 4
Clip: 90/30
Mass: 10
Hide: +1
Roc Z1 Stutter Cannon Heavy-direct fire F LI/O d6+2s/d8+3s/2d6+3s Con 2500
Acc: -1
Range (S/M/L): 20/40/80
Act.: 2
Clip: 10 shots
Mass: 15
Hide: -
Ronin 900 25Mm Sabot Cannon Heavy-direct fire F HI/G d8w/d4+1m/d6+2m Res 10000
Acc: +1
Range (S/M/L): 100/200/500
Act.: 2
Clip: 20
Mass: 10
Hide: -
Supernova Xi Mass Cannon Heavy-direct fire F En/G d8+1w/d12+1w/d8+1m Res 6825
Acc: 0
Range (S/M/L): 6/20/60
Act.: 2
Clip: 8 shots
Mass: 8.75
Hide: -
Zk5 Grenade Launcher Heavy-indirect fire F by warhead by warhead Mil 1500
Acc: -1
Range (S/M/L): 40/240/480
Act.: 3
Clip: 10 shots
Mass: 2
Hide: -2
▼ Pl 8 Energy Age
Bantam Starload Hvy-indirect F En/A d8+2w/d4+1m/d6+1m Res 2000
Acc: -2
Range (S/M/L): As launcher
Act.: 2
Clip: 1
Mass: 3
Hide: +1
Cannon Maser Hvy-direct F En/G d8w/d4+1m/d6+2m Res 25000
Acc: -1
Range (S/M/L): 80/200/600
Act.: 2
Clip: 12
Mass: 10
Hide: -
Grenade Mass Athl-throw F En/G d6+2s/d6+2w/d6m Res 1000
Acc: +1
Range (S/M/L): Per STR
Act.: 2
Clip: 1
Mass: 2
Hide: -
Mass Launcher Hvy-indirect F En/G d6+1w/d6+3w/d4+1m Res 8000
Acc: -1
Range (S/M/L): 20/300/1000
Act.: 1
Clip: 4
Mass: 15
Hide: -

Ammunition

›
Item
▼ Pl 7 Gravity Age
Archer Aa Stabilized Round
Platform: Charge and sabot guns
Payload: Fin-stabilized sabot
Cost ($): 3x clip
B Mace Gel Round
Platform: Charge or sabot guns
Payload: Soft gel capsule
Cost ($): 2x clip
Black Thunder Ap Round
Platform: Any charge weapon
Payload: Sabot penetrator
Cost ($): 2x clip
Mightymite Explosive Round
Platform: Charge and sabot guns
Payload: Detonex warhead
Cost ($): 4x clip
Shredder C5 Flechette Ammo
Platform: Charge guns
Payload: Flechette bundle
Cost ($): 2x clip
Snake Eyes Ir Homing Round
Platform: Charge or sabot guns
Payload: Infrared-guided slug
Cost ($): 4x clip
Talon X Guided Round
Platform: Charge or sabot guns
Payload: Laser-guided slug
Cost ($): 5x clip

Accessories

›
Item
▼ Pl 7 Gravity Age
Falcon X Guidance System
Platform: Any projectile (type HI) weapon
Mass: 0.1
Cost ($): 1250
Mongoose Imaging Sights
Platform: Any ranged weapon
Mass: 0.1
Cost ($): 300
Reaper 700 Iff Sights
Platform: Any ranged weapon
Mass: 0.1
Cost ($): 850
Stealth Holster
Platform: Any pistol or SMG
Mass: 1
Cost ($): 400
Target X Holo Sights
Platform: Any ranged weapon
Mass: 0.1
Cost ($): 850
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