Alterated
Alternity
Alternative
/

The Deserter

You are a ghost in the machine. You have the reflexes of a soldier but the soul of a fugitive.

Favored Broad Skill:

  • None.

Favored Specialty Skills:

  • [Survival-Survival Training] (/skills/survival/#survival-training)
  • [Deception-Bluff] (/skills/deception/#bluff)
  • [Covert Ops-Conceal] (/skills/covert-ops/#conceal)

Favored Perks:

  • [Reflexes] (/perks_flaws/#reflexes)

Automatic Flaw:

  • [Powerful Enemy] (/perks_flaws/#powerful-enemy) (The entity you abandoned).

Starting Equipment:

A military-grade weapon (with filed-off serial numbers), a rugged survival tent or sleeping roll, and a high-quality fake ident-card.

Special Ability:

Safehouse Intuition: You have a -1 step bonus to find makeshift shelter, black-market supplies, or sympathetic contacts in hostile territory.

Tendencies (Pick 2):

  • The Pragmatic Escape: Abandon a cause when the risks become “unacceptable” to ensure your survival.
  • The Hidden Hand: Pass up fame or reward to ensure your identity remains undiscovered.
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