Repair (INT)
This skill provides a hero with training in the repair and maintenance of mechanical and electronic technology. Any use of repair requires a complex skill check.
Complexity
- Stun Damage: Ordinary complexity.
- Wound Damage: Good complexity.
- Mortal Damage: Amazing complexity (may require more than 10 successes). The time unit is designated by the Gamemaster (minutes, hours, days, etc.).