Treatment (U) (INT)
This skill can’t be used untrained.
The treatment specialty can be used for all tasks first aid covers, but with greater effectiveness.
Heal Damage
- Stun Damage: Restores 2, 3, or 4 points to a conscious patient.
- Knockout Recovery: Recovers 2, 3, or 4 stun points.
- Wound Damage: Complex skill check using a first aid kit (Ordinary complexity, 2 wounds healed) or trauma pack (Marginal complexity, 4 wounds healed).
- Dying: Stabilizes mortal damage, increasing the time between Stamina-endurance checks from one per hour to one per day.
Rank Benefits
- Improved Treatment: Situation die penalty reduction: -1 at rank 3, -2 at rank 6, -3 at rank 9, and -4 at rank 12.