ESP (U) (INT)
This skill can’t be used untrained.
This skill allows a character to experience his environment through an agency beyond normal senses (Extrasensory Perception).
Specialty Skills
- Battle Mind
- Clairaudience / Clairvoyance
- Empathy
- Mind Reading
- Navcognition
- Postcognition / Precognition
- Psychometry
- Sensitivity
- Battle Mind: Focus on battle for bonuses to action checks.
- Clairaudience: Hear sounds at a distant location.
- Clairvoyance: See images at a distant location.
- Empathy: Read surface emotions of another character.
- Mind Reading: Read surface thoughts of another character.
- Navcognition: Instinctively determine location and plot courses.
- Postcognition: Sense mood and “see” recent past events.
- Precognition: Receive impressions about possible future events.
- Psychometry: Read psychic impressions from inanimate objects.
- Sensitivity: Consciously detect psionic use in vicinity.