Armas cuerpo a cuerpo (STR)
This skill provides a hero with training in the use of melee weapons. A melee weapon is any object a hero uses in a close-quarters fight, from a blade (knife, sword, ax) to a bludgeoning weapon (club, mace, table leg) to a powered melee weapon (gravmace, stun baton, tri-staff).
Parry
A character with a melee weapon can attempt to parry a Melee Weapons or Unarmed Attack skill used against him. Parrying with a melee weapon requires that the character make a Melee Weapons skill check (using a specialty skill if applicable) and compare his result to the attacker’s result.
The character who parries must achieve a degree of success that’s equal to or better than the attacker’s. For example, if the attacker achieved a Good, the defender needs to achieve a Good or Amazing to parry the attack.
- Requirements: A character can only parry in a phase when he has an action available.
- Two Weapons/Shield: A character can use his off-hand weapon (or shield) to parry in the same phase in which he attacks (applying two-weapon penalties).